/* ========================================================================= *
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 *                               OpenMesh                                    *
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 *           Department of Computer Graphics and Multimedia                  *
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/*===========================================================================*\
 *                                                                           *             
 *   $Revision$                                                         *
 *   $Date$                   *
 *                                                                           *
\*===========================================================================*/


//=============================================================================
//
//  CLASS BaseMesh
//
//=============================================================================


#ifndef OPENMESH_BASEMESH_HH
#define OPENMESH_BASEMESH_HH


//== INCLUDES =================================================================


#include <OpenMesh/Core/System/config.h>
#include <OpenMesh/Core/Mesh/IteratorsT.hh>
#include <OpenMesh/Core/Mesh/CirculatorsT.hh>
#include <OpenMesh/Core/Mesh/Attributes.hh>
#include <vector>


//== NAMESPACES ===============================================================


namespace OpenMesh {


//== CLASS DEFINITION =========================================================


/** \class BaseMesh BaseMesh.hh <OpenMesh/Mesh/BaseMesh.hh>

    Base class for all meshes.
*/

class BaseMesh {
public:
  virtual ~BaseMesh(void) {;}
};


//=============================================================================
} // namespace OpenMesh
//=============================================================================

//=============================================================================
#endif // OPENMESH_BASEMESH_HH defined
//=============================================================================
